Uninvited guests (made in gdevelop)
(If you're just browsing through my games and thought this ones a bit out of place, just ignore this game lol)
NEW FEATURES ADDED FOR DAY 3 (only the main ones, not the boring junk)
1. Reworked code so it would be easier to add onto
2. Reworked damaging enemies, where you have a circle of dmg instead of just hurting them
3. You can now posses all enemies, saw in the code there was a sprite for it so I thought it would be nice to add :)
4. Remade the tent and money sprites to make them more "ghost themed"
5. New enemy fatso: just the normal enemy but with more health and slower, can't be moved via possession
6. New enemy flame boy: runs very fast and catches any trees near it on fire, posses him or the trees he burns to put them out
7. Added a roguelike style upgrade system with 7 perks, some that slightly synergize together
8. Oh and I think I made the game like 10 times harder, sorry about that :(
(let me know if the GDevelop file is messed up, haven't done something like this before)
Status | Prototype |
Platforms | HTML5 |
Author | Sulfur-Cretin |
Made with | GDevelop |
Comments
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Very fun game!