(If you're just browsing through my games and thought this ones a bit out of place, just ignore this game lol)

NEW FEATURES ADDED FOR DAY 3 (only the main ones, not the boring junk)

1. Reworked code so it would be easier to add onto

2. Reworked damaging enemies, where you have a circle of dmg instead of just hurting them

3. You can now posses all enemies, saw in the code there was a sprite for it so I thought it would be nice to add :)

4. Remade the tent and money sprites to make them more "ghost themed"

5. New enemy fatso: just the normal enemy but with more health and slower, can't be moved via possession

6. New enemy flame boy: runs very fast and catches any trees near it on fire, posses him or the trees he burns to put them out

7. Added a roguelike style upgrade system with 7 perks, some that slightly synergize together

8. Oh and I think I made the game like 10 times harder, sorry about that :(

(let me know if the GDevelop file is messed up, haven't done something like this before)


day-1

day-2

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download this for the code, then extract all 337 kB

Comments

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Very fun game!